// Set slideShowSpeed (milliseconds)
var slideShowSpeed = 5000

// Duration of crossfade (seconds)
var crossFadeDuration = 3

// Specify the image files
var Pic = new Array() // don't touch this
// to add more images, just continue
// the pattern, adding to the array below

Pic[0] = 'img/slide/1.jpg'
Pic[1] = 'img/slide/2.jpg'
Pic[2] = 'img/slide/3.jpg'
Pic[3] = 'img/slide/4.jpg'
Pic[4] = 'img/slide/5.jpg'
Pic[5] = 'img/slide/6.jpg'
Pic[6] = 'img/slide/7.jpg'
Pic[7] = 'img/slide/8.jpg'
Pic[8] = 'img/slide/9.jpg'
Pic[9] = 'img/slide/10.jpg'
Pic[10] = 'img/slide/11.jpg'
Pic[11] = 'img/slide/12.jpg'
Pic[12] = 'img/slide/13.jpg'
Pic[13] = 'img/slide/14.jpg'
Pic[14] = 'img/slide/15.jpg'
Pic[15] = 'img/slide/16.jpg'
// =======================================
// do not edit anything below this line
// =======================================

var t
var oddCheck
var j = 0
var p = Pic.length

var preLoad = new Array()
for (i = 0; i < p; i++){
   preLoad[i] = new Image()
   preLoad[i].src = Pic[i]
}

function runSlideShow(){
   if (document.all){
      document.images.SlideShow.style.filter="blendTrans(duration=2)"
      document.images.SlideShow.style.filter="blendTrans(duration=crossFadeDuration)"
      document.images.SlideShow.filters.blendTrans.Apply()      
   }
   document.images.SlideShow.src = preLoad[j].src
   if (document.all){
      document.images.SlideShow.filters.blendTrans.Play()
   }
   j = Math.floor(Math.random()*(p))
	   
   t = setTimeout('runSlideShow()', slideShowSpeed)
}